
function cityLinks(num) {
	//alert(id_tvl_divs.length);
	for (i=1; i<=6; i++) {
		outer=document.getElementById('cty'+i);
		left=document.getElementById('cty_left'+i);
		right=document.getElementById('cty_right'+i);
		center=document.getElementById('cty_center'+i);
		city=document.getElementById('cty_data'+i);
		if(num==i) {
			outer.className='fl bpCity_select_bg';
			center.className='fl on';
			left.src='images/bpCity_select_cl.gif';
			right.src='images/bpCity_select_cr.gif';
			city.className='blue2';
		}
		else {
			outer.className='fl bpCity_dselect';
			center.className='fl off';
			left.src='images/bpCity_cl.gif';
			right.src='images/bpCity_cr.gif';
			city.className='none blue2';
		}
	}
	return false;
}



function MM_reloadPage(init) {  //reloads the window if Nav4 resized
  if (init==true) with (navigator) {if ((appName=="Netscape")&&(parseInt(appVersion)==4)) {
    document.MM_pgW=innerWidth; document.MM_pgH=innerHeight; onresize=MM_reloadPage; }}
  else if (innerWidth!=document.MM_pgW || innerHeight!=document.MM_pgH) location.reload();
}
MM_reloadPage(true);


function ActivateFlash() 
{ 
    var objects = document.getElementsByTagName("object"); 
    for (var i = 0; i < objects.length; i++) 
    { 
      objects[i].outerHTML = objects[i].outerHTML; 
    } 
}
window.onload = ActivateFlash;


function tabs1_f(num) {
	for (i=1; i<=5; i++){
		tab=document.getElementById('tab'+i);
		tabContent=document.getElementById('tab'+i+'Data');
		if (num==i) {
			tab.className='fl gr2 block black';
			tabContent.className='blue2';
		}
		else {
			tab.className='fl gr3 block black';
			tabContent.className='none blue2';
		}
	}
}
	
	function tabs2_f(num) {
	for (i=1; i<=2; i++){
		tab=document.getElementById('tabB'+i);
		tabContent=document.getElementById('tabB'+i+'Data');
		if (num==i) {
			tab.className='fl gr2 block black';
			tabContent.className='blue2';
		}
		else {
			tab.className='fl gr3 block black';
			tabContent.className='none blue2';
		}
	}
}